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Endless sky ships in another sector
Endless sky ships in another sector





  1. #Endless sky ships in another sector plus#
  2. #Endless sky ships in another sector free#

  • On your first ship, and likely your second one too, the goal is to avoid combat so you don’t die.
  • endless sky ships in another sector

    At this point, stop paying extra and just pay the few credits automatically daily. After you pay your first loan completely, sign up for a new loan at a smaller amount (maybe 400 credits) – so you continue to gain credit score without worrying too much about making big payments every day.

    endless sky ships in another sector

    But always keep at least 12 times your combined daily payment amount (loan payments + crew salaries) so you can fly for a week or two without getting a bad credit rating.

  • Pay extra on your first loan when you can.
  • If a planet refuses landing permission, try hailing it and paying a bribe.
  • It unlocks information about your current system and several nearby systems… including showing where the hyperspace links are. No matter which ship or career path you choose, these tips will help you navigate the galaxy more easily, fly farther / faster, and survive longer. It can be profitable if you get lucky regarding the specific jobs the game offers to you but it is a less reliable way to make money than the methods I will describe here. If you want to do side jobs you can… but those are random and might send you halfway across the galaxy just for dropping off one passenger to earn a couple thousand credits. The reason I recommend these strategies is because they are reliable ALWAYS. And in the beginning of this game you are very much alone out there in space. s.” – if you can get a whole bunch of them in a fleet they can do some damage, but a single Sparrow is like the guy who brings a plastic butter knife to a laser-gun fight. This is not to say that the Sparrow is a “horrible p. Otherwise I recommend either of the other two instead.

    #Endless sky ships in another sector free#

    If you really have too much free time on your hands, pick the Sparrow.

    #Endless sky ships in another sector plus#

    And then it has only 1 passenger space and 15 cargo so running trade goods or taking odd jobs will take you forever plus a month to make any profits. It is too weak to be effective on its own so despite being in a “combat” ship you will want to avoid combat. The Sparrow is basically like “Extra Grind” mode. Even with bigger ships you’re still running the same trade routes, going in circles… which is fine if you want to play as a trade baron but my advice is to do the trading for a while and then switch to the middle of the shuttle guide from there. This method can be effective, but it is lengthy and repetitive. The Star Barge feels very grindy at first, you will be running trade goods in circles for quite a while. The second half is faster once you have enough ships and credits to go hunt ships on your own instead of waiting around to pick up scraps left by the local military when they fight pirates. The first half of this strategy is very slow… based on being a scavenger and salvaging disabled ships. The Shuttle has a slow/boring start-up, but if you can put up with periods where you are just waiting around for something to happen then it is the easiest way to increase your fleet size and gradually get into bigger ships. Check my table of contents and just jump to the section for whichever ship you felt like choosing. The definitive guide on the “right” way to earn credits with any of the three ships offered when you start the game. Alternate Shuttle Start, aka Mining Magnate.Starting with a Shuttle, aka “Pirate Hunter”.

    endless sky ships in another sector

  • Starting with a Star Barge, aka “Trader”.
  • Starting with a Sparrow, aka “Super Grind”.






  • Endless sky ships in another sector